Andy Hallett 1975- 2009
Tuesday, March 31, 2009
The Game of Life
This is proof that Life is fucking scary.
Labels:
Board Games,
Commercial,
Games,
Just Watch It,
Media,
TV,
Video
Monday, March 30, 2009
Fallen Earth: Post-Apocalypse MMO
Q: Do you like Post-Apocalypse as a setting?
A: Hell yes, I started playing the Fallout Series back when it was called Wasteland, and c'mon who doesn't like Mad Max?
Q: How good does this look?
A: Pretty good.
Q: Couldn't it completely suck?
A: Yes, but I'm an optimist.
A: Hell yes, I started playing the Fallout Series back when it was called Wasteland, and c'mon who doesn't like Mad Max?
Q: How good does this look?
A: Pretty good.
Q: Couldn't it completely suck?
A: Yes, but I'm an optimist.
Friday, March 27, 2009
Thursday, March 26, 2009
Mush Mouth: The Board Game
This game looks....Awesome! I hope I can find a copy of it at a yard sale or something.
Retro Commercial: MushMouth Game from Tony Lombardo on Vimeo.
Retro Commercial: MushMouth Game from Tony Lombardo on Vimeo.
Wednesday, March 25, 2009
Tuesday, March 24, 2009
Monday, March 23, 2009
Tuesday, March 17, 2009
Monday, March 16, 2009
EverQuest turns 10
Yes, indeed. EQ is 10 years old. I'd like those of you that either have played it in the past or are currently playing it to leave a memory or something EQ related in the comments section. Here's a few of mine:
In everQUEST (emphasis on the quest), quests were gotten and completed by actually talking to the NPC's by way of typing words on the keyboard. Usually, quests weren't readily visible, you had to 'Hail' (shortcut key was H) an NPC for them to tell you something, then one or more words would be in [brackets], and then you would type that word or series of words and get another response. You really had to work for them. For Example:
After potentially getting the item or whatever you needed to complete the quest, you would then give it back to the quest giver and then pray that the quest would be considered completed. For a game with 'Quest' in the title, it was horrible stuff.
Other things:
- First character created: Gnome Enchanter
- Last character played: either Gnome Warrior or Dark Elf Enchanter, i can't remember
- My first Mule was named Htims (Smith spelled backwards)
- on some mobs you could see what they were carrying for loot because the model showed it in their hand
- a Cracked Staff was worth something like 8gp
- encumbrance mattered, & you had to be at a bank to exchange money (thousands of copper)
- not being able to see because it got dark at night was a huge problem, and if you were a human, you really needed to get a light source quick.
- Greater Lightstones, The Toll Booth, Kodiaks, and this guy:
In everQUEST (emphasis on the quest), quests were gotten and completed by actually talking to the NPC's by way of typing words on the keyboard. Usually, quests weren't readily visible, you had to 'Hail' (shortcut key was H) an NPC for them to tell you something, then one or more words would be in [brackets], and then you would type that word or series of words and get another response. You really had to work for them. For Example:
Jarah Reskan judges you amiably -- what would you like your tombstone to say?
You say, 'Hail, Jarah Reskan'
Jarah Reskan says 'Greetings, child. Welcome to Gemchopper Hall. I trust that you are a [warrior], or perhaps you are lost..?'
You say, 'I am a warrior.'
Jarah Reskan says 'That is good news! We gnomes are not known for our love of battle so it is always good to bring new blood into our ranks. We shall prove our worth as warriors to all other races. For now, there is much to do in Ak'Anon. There are [rogue clockworks] and the [cargo clockwork].'
You say, 'Cargo clockwork?'
Jarah Reskan says 'The cargo clockwork is located near the entrance to Ak'Anon in the Steamfont Mountains. It runs a delivery to the windmills every five days at eight in the morning. There have been attacks by a group of highwaymen. They are quite a formidable group. I have offered a reward for their heads. Be very careful if you plan on escorting the cargo clockwork. This trio of bandits is very strong.'
After potentially getting the item or whatever you needed to complete the quest, you would then give it back to the quest giver and then pray that the quest would be considered completed. For a game with 'Quest' in the title, it was horrible stuff.
Other things:
- First character created: Gnome Enchanter
- Last character played: either Gnome Warrior or Dark Elf Enchanter, i can't remember
- My first Mule was named Htims (Smith spelled backwards)
- on some mobs you could see what they were carrying for loot because the model showed it in their hand
- a Cracked Staff was worth something like 8gp
- encumbrance mattered, & you had to be at a bank to exchange money (thousands of copper)
- not being able to see because it got dark at night was a huge problem, and if you were a human, you really needed to get a light source quick.
- Greater Lightstones, The Toll Booth, Kodiaks, and this guy:
Ron Silver
Ron Silver (imdb, wikipedia) died yesterday. Here's my favorite role of his. He plays himself in it and is described as A “very dangerous man, a gifted actor, and a cold blooded killer”. I did not know the man but I'm pretty sure his depiction of himself was spot on. This is just the trailer, if you want to see the unaired pilot (I recommend it) you can view it in 3 parts here, here2, & here3.
If you just want a cool ass Ron Silver quote goto 3:58 into the 2nd video. So worth it.
If you just want a cool ass Ron Silver quote goto 3:58 into the 2nd video. So worth it.
Labels:
Doctor Who,
Funny Ha Ha,
Jack Black,
Media,
Obit,
TV,
Video
Sunday, March 15, 2009
TED Talk: Sixth Sense
TED (Technology, Entertainment, Design) is like a genius convention. Every year I see new videos from this conference that amaze me. One of the best things about it is the fact that it's not a closed star chamber affair. They share videos of the conference talks and presentations allowing us all to experience them. There are several that I've seen from this year that have been post worthy, and you should check out more if you like this sort of thing, but this one definitely stood out among the crowd (in my opinion).
Obligitory Watchmen Post
Seems like it's all the rage to post something about the new Watchmen movie, so here's mine. I haven't seen it. It could be cool, it could suck, I just don't know. Here's a cool Watchmen pic.

Link
Link
Thursday, March 12, 2009
Wednesday, March 11, 2009
Monday, March 9, 2009
Crazy Web Cam Recognition Thingy
I remember seeing something like this that was a card game for the PS3 that would use the EyeToy gadget to recognize the card on the table and then spawn the appropriate monster to do battle, but this is still really cool, and you can do it too.
I'm posting the video of it, but you can go to the actual website Here and check it out for yourself. Apparently, if you blow on it (and the webcam mic picks up the sound of your 'blowing') the windmills move.
I'm posting the video of it, but you can go to the actual website Here and check it out for yourself. Apparently, if you blow on it (and the webcam mic picks up the sound of your 'blowing') the windmills move.
Sunday, March 8, 2009
Friday, March 6, 2009
Wednesday, March 4, 2009
Tuesday, March 3, 2009
Monday, March 2, 2009
My Roomate the Cylon
Great little video of 3 roommates who find out 1 of them is a cylon. The (semi) new Battlestar Galactica TV series is a prereq for this to be funny to you. I hope they make more.
My Roommate the Cylon 1.1 "The Test" from Space Shank Media on Vimeo.
My Roommate the Cylon 1.1 "The Test" from Space Shank Media on Vimeo.
Sunday, March 1, 2009
Play It: Sagrario's Room Escape
This is clearly the best 'Escape the Room' click adventure games I've seen in a long time. It's not easy, but it is solvable. And it's fun.
Go Play It.
Go Play It.
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